logicallythyla:

taylor-tut:

new story concept: medieval hero is taken at birth destined to defeat an ultimate ancient evil and fulfil the prophecy that will restore peace to a warring world. she’s trained in several forms of combat, magically given super-strength, forges her own magical weapon in fire with her blood so it’s loyal only to her, lives in solitude with only her guru and her animal familiar

just before she’s fated to fight this villain, he chokes on a grape and dies 

now she has all these fucking useless skills and no practical ones so she just has to get a regular fuckin job working at a tavern (think medieval Cheers) with regular fuckin people 

okay but what if: this all happens to two different people. in response, she gets a job at a tavern – it’s like a cute fish-out-of-water comedy kind of deal.

meanwhile: the other hero, well, he’s not very happy that he didn’t get his chance at a hero moment. when the plot doesn’t follow our other hero at the tavern, it watches as this one slowly spirals into becoming bitter and angry and cruel, because he spent his life training for nothing.

one day, the hero working at the tavern has settled in quite well, she has some good friends and in the evenings she teaches the village women and kids self-defence. and then she hears tell of a coup against the current King, how he’s been replaced by another, whose skills match her own in every way.

at first it’s not that bad, and she knows well, the villain died, right? but as time goes on things get worse and worse, and she begins to wonder. the word ‘villain’ is coming up again, this time to describe the new King.

she gets out her sword and thinks that well, this might not be her epic battle against ultimate ancient evil, at least she can fight against the guards arresting anyone different, against the larger businesses and rich townspeople who pay nest to no fees to the King compared to the poor village she’s lived in.

this goes on for a while, showing her using the connections she’s made by working at the tavern and mixing with people to help her fight back, while the other hero uses his claimed army while sat alone on a throne, with even no trusted advisor, just as hero training suggests.

eventually, she becomes too much of a threat. the other hero sends a small force of guards to burn down her village, to warn her against keeping on fighting him.

they come when the women and children are the only ones home, expecting no resistance. but they all remember their tavern-girl’s lessons. they hold them off until she gets back and drives all of them back save one guard, who she questions, harsh but not unkind (he was under orders, and he likely has mouths to feed).

that’s the day she fully picks back up her Quest. she grins at her village, unbearably proud of them as they fuss and worry and give her food and blankets and healing herbs for the journey. and then, she squares her shoulders and sets off towards the castle.

she has a villain to fight, after all.

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